Monday, October 25, 2010

The clash

hey hey,
this is just a small goody UDK scene made by Sebastian and me...nothing really special just posing our characters and fill a small scene with some props...I wanted to post this sooner but I was too busy...

Hope to hear some updates about your careers guys! Good luck to everyone for the future!

Tuesday, September 7, 2010

Installer Download and World Cyber Games

We've finally uploaded the current version of the installer at and So, feel free to download the final prototype.

On last weeks sunday we've showed Last Exit at the WCG during the IFA in Berlin. Fortunately there had been a delay, so the room became pretty crowded due to the lottery that was supposed to happen after our presentation.
Unfortunately the host of the WCG realized during the presentation of our prototype, that within the audience were a couple of underaged, which are not allowed to see a 3rd person shooter. Welcome to german law ...
Due to this, we had to end our presentation quite soon and Dan and myself rushed from the tribune to inform one of the Games Academy associates, while leaving Roman all alone to carry away the presentation PC.
In the end we had nice little chat about the USK and who's actually to make responsible for all of this.
The presentation itself went very well, regardless of the its ending.

Friday, August 27, 2010


Here are a few of our particles. We hope you enjoy the show.

Wednesday, August 25, 2010

Main theme

Here's our main theme, composed by Raphael Benjamin Meyer.
He also made a nice video.
So check it out!

OMB Run Cycle

Here's the Run-Cycle for the OMB, well it's more like a Walk-Cycle.
It's not really in-game since we decided to drop the end-fight and do an in-game cinematic.
It's a bit overdue, but we all were at the gamescom in Cologne last week and polished the prototype until then.

OMB Run-Cycle from Roman Ochsenfahrt on Vimeo.

Monday, August 23, 2010

Birdy Render 2010 - by Grafixilva -
Hello Visitor, here's a rendered version of the character BIRDY wich I made for Last Exit.

Thursday, August 5, 2010

Ambropharm: We care for your welfare

As part of the enviromental narrative I made these medical ampules during the last remaining week until Gold Master.

I modelled them from the hardsurface into the lowpoly model within the first day, and added all the textures on the second.

The image was rendered with Xoliulshader 1.5 in 3DS Max.