Our Ranger (a former SAS member) is coming to life.
His gun is already ready for duty. Gil modeled and textured it the concept is a colaboration between Philipp and Gil. Its a semi-automatic carbine with 4x scope, a silencer and high impact. It will be the weapon with the longest range and highest accuracy in our game.
As always we tried to stay close to real weapons and designs to support the believable post-apocalyptic feel and keep authenticity in our designs. Due to his weapon the Ranger will try to stay at range and annoy the player with precise single shots.
Heres the pipeline:
[placeholder for final UDK render]
So the Rangers design is finished so far, except for the color scheme and the modelingsheet is still a wip. His look is more "professional" compared to the other characters. Because of his background he has as a former SAS member in pre-apocalyptic times, he wears equipment and clothes a special force soldier is used to and tries to protect himself from contamination as good as possible.
Here you go:
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